You're the boss. You make the
rules.
doHOOPS
uses your rules for period length, player foul
warnings, and whether to track detailed stats like forced
and unforced turnovers, points off turnovers, and second-chance
points. And you make the rules for other display and
recording options, too.doHOOPS makes it
easy.
Automated handling of assists,
rebounds, steals, and turnovers. Automatic foul-outs. Built-in
brainpower that works to make your life easier
and help prevent errors.
2 points or 3 points? -- doHOOPS
uses your shot locations to figure point values
automatically
Easy player substitutions --
drag and drop, or pop up your own customized substitution
window any time you need it. Forgot to sub in the player
who just made a basket? No problem -- doHOOPS
helps you get players on the court fast, even in the
middle of recording an action.
Automatic tracking of player
minutes
How
easy?
As
easy as Who (a player's jersey number), What (an action
like "Steal" or "Miss"), or Where (a
spot you click on the court). Just start with any of
those three things, and doHOOPS will ask you
everything else it needs to know. Click on the doHOOPS court, click on a player,
drag-and-drop a player, type a jersey number or an action
shortcut like "s" for steal. Or, if you're speaking to doHOOPS,
you can just say a jersey number or an action. You
can use any method at any time during the game, so you
don't have to remember complicated instructions.
Whoops!
If a mistake happens...
No
problem! An on-court trash basket lets you throw away the
last recorded action -- and the action before that, as
far back as you need to go. You can also quickly change
the point value recorded for any shot. And after the game
-- or whenever there's a break in the action -- you can
easily find and fix practically everything, from missing
shot locations to mixed-up player minutes to forgotten
assists.
What
about game lineups?
Set up a game days in advance if
you like, then quickly make corrections to the lineup
just before the game starts -- or even after! (It's easy
to add or remove players and to correct jersey numbers.)
Add players to a lineup almost
instantly by typing in the jersey numbers they will be
wearing in the game (you can add their names later when
you have more time)
Easily remove an injured or absent
player from your lineup for a game or two without
removing him or her from your team
Have up to 24 players on each
team's lineup for a game.
Print your lineup at court-side for
the game officials
Combine
doHOOPS games with previous games.
You
can manually add complete stats and shot locations for
games that were played before doHOOPS joined your
coaching staff. Those stats will be automatically
combined with your recorded do HOOPS games to give
you complete season and career stats for your team.
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